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Bi-Directional Constraints (Three Methods)
So here's a deceptively simple challenge. I have two objects, and I want to be able to switch (not blend) between the first acting as...
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Naughty Dog Muscle Recreation (Proof Of Concept)
So this is my attempt to recreate the effects of a tool made by Judd Simantov at Naughty Dog. It is a simply distance based muscle...
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Making Local Motion-Paths and Rivets
So in this tutorial I show off how to use matrices to make motion paths and rivets and follicles work in local space rather than...
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Ball Rolling On Surface - Rhino Palooza Part 3
Just a quick (but in my opinion visually impressive) update to the rolling ball, contact with a ground plane. The ground contact is...
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Procedural Ball Rolling - Rhino Palooza Part 2
So here it is! A procedurally animated ball. As before the only keyframe animation is translations. The techniques I used are pretty much...