Orienting An Object Along A Path
So I wanted to show off a somewhat interesting technique of deriving vectors from an objects translation keyframes. In this example I...
Custom Rivet
So I have a pretty good understanding of how matrices work in Maya, but that's a very different thing from being able to apply that...
Up Vector Trick Part 2 (Maya Matrices)
So in case anybody wanted to look into how the up vector trick works internally I thought I would make a post with links to the tutorials...
Pose Reader V2.5
So I talk about the pose reader v1 and v2 in the scripts section of my site, so I won't cover them here. This isn't really a new...
Inside / Outside Detector Part 2
So the inside / outside detector itself isn't that useful by itself, but I was thinking about how to expand upon it to maybe get some...
Up Vector Trick (Update)
So in the HERMES auto rigger there are a few areas where a joint chain is used to drive an another joint chain using an ikHandle. This...
Up Vector Trick
For aim constraints, motion paths, and a few other nodes you need to use vectors or matrices to define the second axis of orientation for...